Valve enters the console wars
Valve is rebooting its failed Steam Machine initiative — and this time, it’s building the living room console itself
At the same time, though, the scope of private life itself seems to be shrinking. Our experiences are flattened by the mass culture that everyone consumes, regurgitates, remixes (and that AI is now beginning to remix for us). Social science and marketing—combined with coercive technology—turn what seem, from the first-person perspective, like deeply personal choices into statistically predictable and controllable behaviors